Cedural control

Creating novel tools or effects outside the current Cedural form of behaviors without effecting the rest of the event.

For example:

  • People tend to walk in straight lines across side walks unless their is someone in the way at which point they will avoid them, in large crowds people gather in a form of traffic, but this is time consuming.
  • Thus, to increase ones speed through a mob of people , it is easier to coordinate ones travel as others travel based off the relative position of other people as they travel in their directions, since while basing it on their motion and your goal, people orbit away from the self.
Another example:
  • If we look for change on the ground we will spend much time searching with little gained fruit, because we can't always spot the coin.
  • However, it is easier to do this by using a metal detector and do it in locations where their is a higher chance of spending taking place. Such as beaches, parks by stores or near banks.
A third example:
  • You need a higher chance of drawing a certain marble from a container when not looking, but they need to be of equal amount.
  • Divide the two kinds of marble inside the container and ensure the container changes orientation over time at a distinctive random length divided by time, such that in some cases you may know which side contains correct marble.


Cedurals

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